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![]() ![]() We as a society are never going to normalize having different opinions, are we? Just because I don't like a something doesn't mean I'm trying to throw anyone under the bus who happens to like that particular thing. ![]() An indie team might not snub their nose at 3 million units, but this is Nintendo. Especially considering HD games are more costly to produce than something that would have been on the GameCube. Origami King might continue to sell, but for an established franchise with decades of history like Paper Mario to be doing numbers compared to ARMS or 1-2 Switch while other Mario games are selling 10, 20, 30 million units on the Switch, it's really not that great. And based on my research, it looks like Super Paper Mario was actually the highest-selling game in the series with over 4 million sales. So you're looking at around 9 percent, or double the attach rate. Thousand-Year Door still managed about 2 million units on the GameCube, which was a commercial failure with 22 million hardware sales. The Switch has sold approximately 85 million units, so 3 million sales of Origami King means the attach rate is only about 3-4 percent. Not everyone has that kind of money lying around for a game they're pretty sure they won't like. I haven't played it, but I did watch an entire playthrough from beginning to end and decided it wasn't worth spending 60 dollars for me. Tue 13th Jul If you love the game, that's great for you-I'm not trying to take that away from you. ![]()
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